Canvas 3d JS Library

WebGL made easy!
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  • What is C3DL?
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  • Tutorials
    • Tutorial #1: WebGL Browsers
    • Tutorial #2: A simple scene
    • Tutorial #3: Callback
    • Tutorial #4: Models
    • Tutorial #5: Light effects
    • Tutorial #6: Picking
    • Tutorial #7: Materials
    • Tutorial #8: Particle Systems
    • Tutorial #9: Camera Basics
    • Tutorial #10: Advanced FreeCamera
    • Tutorial #11: OrbitCamera
    • Tutorial #12: Advanced Camera Functions
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Download – Canvas 3D related releases

Final Canvas 3D Release:

  • Canvas 3D JS Library Release 1.1 (works with canvas3D 0.4.3, firefox 3.5x):
    • Non-compressed release
    • Minified Release
  • This release includes:
    • update of library to work with Canvas 3D 0.4.3
    • ability to apply new shaders to your objects on the fly
    • multi-texture support

    SVN info:

    svn://cdot.senecac.on.ca/canvas3d (All versions licensed under the MIT Licence)

    Tools:

    • dumptool2 – a maxscript tool that creates a js file containing the arrays needed for your model. To use:
      • centre your object.
      • In the utility tab, run the script.
      • Then select “C3DL Model Dump Tool” from the drop down menu.
      • Type in the name you wish to give your model
      • A js file with your model name will be created with 4 arrays in it. Use the 4 arrays in your call to the model.init() function.
    • ObJ to JS converter

    Old Releases:

    • Canvas 3D JS Library Release 1.0 (works with canvas3D 0.4.2, firefox 3.5x):
      • Non-compressed release
      • Minified Release
    • This release includes:
      • update of library to work with Canvas 3D 0.4.2
      • removal of GLES 1.1 renderer
      • internal changes to library
      NOTE: Version 0.1 to 0.8 of the library work only with firefox 3.0x and Canvas3D 0.2
      • Canvas 3D JS Library Release 0.8 (works with canvas3D 0.2, firefox 3.0x):
        • Non-compressed release
        • Minified Release
      • This release includes:
        • major changes to 2.0 context such that lighting and picking now works
        • performance optimizations
      • Canvas 3D JS Library Release 0.7:
        • Non-compressed release
        • Minified Release
      • This release includes:
        • namespace changes/function name changes for consistency
        • updated lighting fixes
      • Canvas 3D JS Library Release 0.6:
        • Non-compressed release
        • Minified release
      • This release includes:
        • Support for collada files
        • Bounding Box Picking
      • Canvas 3D JS Library Release 0.5:
        • Non-compressed release
        • Minified release
      • Canvas 3d Library 0.4 release
        • This version includes many bug fixes to the library. Objects can now be translated, rotated. Multiple canvases can be created. camera bugs fixed also.
      • Canvas 3d Library 0.3 release
        • now supporting model and texture loading. Model manipulation not yet available with this release
      • Canvas 3d Library 0.2 release. Works with Canvas 3D 0.2.0.
      • Canvas 3d Library 0.1 release (with 4 spinning cubes example) . To view load index.html into a browser that is running the Canvas 3D extension. This version of the library is now obsolete and will not work with the addon that can be downloaded from addons.mozilla.org. It will work with the older version of canvas 3d (which will require an older version of minefield from around early Dec. 2007)

      Videos

      Demos

      • Asteroids-3D
      • RTS Prototype
      • Particle Systems Demo
      • Cross-Browser Orbiter
      • Mocap Demo With Spheres
      • Google Maps-3D

      C3DL Development News

      A spec change that keeps coming back to haunt me

      At some point, the way firefox handles keyboard events changed. I’m not sure exactly when it happened, all I know is that it broke how I was dealing with keyboard interaction on almost every demo I’ve written (for example,the mocap demo and MotionView). When I wrote the demos, the keydown event would be fired once, [...]

      Release 2.2

      The 2.2 Release of the Canvas 3D Library includes a number of new features, updates to old features and fixes for several bugs along with the requisite changes to meet the evolving WebGL spec. Some of the things included (in no particular order) are: Better picking code. The ability to swap textures as a scene [...]

      Tutorials

      • Tutorial #1: WebGL Browsers
      • Tutorial #2: A simple scene
      • Tutorial #3: Callback
      • Tutorial #4: Models
      • Tutorial #5: Light effects
      • Tutorial #6: Picking
      • Tutorial #7: Materials
      • Tutorial #8: Particle Systems
      • Tutorial #9: Camera Basics
        • Tutorial9-YawPitchRoll
      • Tutorial #10: Advanced FreeCamera
      • Tutorial #11: OrbitCamera
      • Tutorial #12: Advanced Camera Functions

      Documentation

      Archives

      Archives

      C3DL Development News

      Recent Comments

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      • January 2008
      • December 2007
      • A spec change that keeps coming back to haunt me
      • Release 2.2
      • 2.1 Release and things to come
      • Level Up! An Open Web Game Jam
      • Site moved!
      • SceneCreator0.3
      • WWW2010 in Raleigh
      • Motionview
      • On the train to Mountainview
      • C3DL 2.0-WebGL and beyond
      • That depends on what... - peter
      • This application is ... - Haisens
      • I think that example... - peter
      • The above links are ... - Atash
      • Hi there, just wante... - Patrick H. Lauke
      • Firefox 4 was releas... - Cathy Leung
      • In order to access l... - peter
      • I am not able to dis... - preksha
      • "JavaScript can’t di... - Joe Hocking
      • I should point out t... - peter



      Canvas 3d JS Library

      ©2007- 2010 Canvas 3d JS Library

      Disclaimer: This website is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 2.5 Canada License.
      The Canvas 3d JS Library and Demos found on this website are licenced under the MIT License

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