Canvas 3d JS Library

WebGL made easy!
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    • Tutorial #7: Materials
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Flickr – Picking

Your browser does not support the Canvas 3D Plug in. Please see our Tutorials on how you can view this demo. In this demo, pictures are applied as textures to the cubes and the cubes can be rotated or zoomed in.

Enter a search term:

   

How to use:
The canvas has 5 cubes that are untextured. The textures can be applied by entering a search term and pressing get pictures. Pictures are retrieved using the Flickr API and textured to each cube.
A button will appear to fetch the next 5 pictures and texture them to the cubes. The cubes at anytime can be rotated by clicking on the cube and dragging the mouse. If the cube is double clicked on the cube will zoom in and double clicking again the cube will zoom out.

What is Flickr?
Flickr is an image and video hosting website, web services suite, and online community platform. It was one of the earliest Web 2.0 applications. In addition to being a popular Web site for users to share personal photographs, the service is widely used by bloggers as a photo repository. Its popularity has been fueled by its organization tools, which allow photos to be tagged and browsed by folksonomic means. As of November 2007, it claims to host more than 2 billion images.

Source: Flickr. Wikipedia. 28 Jul. 2008. <http://en.wikipedia.org/wiki/Flickr>

The demo can be downloaded here. There is a Readme included with the zip file on how to deploy the demo.

Videos

Demos

  • RTS Prototype
  • Particle Systems Demo
  • Cross-Browser Orbiter
  • Mocap Demo With Spheres
  • Google Maps-3D

C3DL Development News

SceneCreator0.3

SceneCaster is an online application that allows people to create “spaces” which are 3d scenes on the browsers and share them which other.  It is free to sign up and relatively  easy easy to use. The main problems with SceneCaster are the requirements: The operating systems used are Windows XP or Vista and the browser [...]

WWW2010 in Raleigh

Yesterday Andor and I gave a talk at www 2010. It was about how mid level API’s can help web developers who may not wish to do extremely low level programming at the WebGL level achieve the 3D effects they want. The “slides” from our talk can be found here. The [...]

Tutorials

  • Tutorial #1: WebGL Browsers
  • Tutorial #2: A simple scene
  • Tutorial #3: Callback
  • Tutorial #4: Models
  • Tutorial #5: Light effects
  • Tutorial #6: Picking
  • Tutorial #7: Materials
  • Tutorial #8: Particle Systems

Documentation

Archives

Archives

C3DL Development News

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  • SceneCreator0.3
  • WWW2010 in Raleigh
  • Motionview
  • On the train to Mountainview
  • C3DL 2.0-WebGL and beyond
  • Preliminary WebGL RTS Game
  • Asteroids in 3D… and a bit of 2D
  • Another demo updated
  • Simplifying the Interface
  • Updating Demos
  • An update: You can... - peter
  • Hi all, We are curr... - Cathy Leung
  • I'm not able to see... - koi
  • I'm encountering sim... - peter
  • I'm having the darnd... - Jeff
  • Is it possible to ca... - mrMEM
  • Excellent, I'm looki... - Some Funky Dude
  • Great demo! I was th... - Some Funky Dude
  • Hey, just wanted to... - Charles
  • keep it coming ve... - gero3



Canvas 3d JS Library

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Disclaimer: This website is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 2.5 Canada License.
The Canvas 3d JS Library and Demos found on this website are licenced under the MIT License

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