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	<title>Comments on: Orbit Camera</title>
	<atom:link href="http://www.c3dl.org/index.php/c3dl-dev/orbit-camera/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.c3dl.org/index.php/c3dl-dev/orbit-camera/</link>
	<description>WebGL made easy!</description>
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		<title>By: Andor Salga</title>
		<link>http://www.c3dl.org/index.php/c3dl-dev/orbit-camera/comment-page-1/#comment-1121</link>
		<dc:creator>Andor Salga</dc:creator>
		<pubDate>Tue, 13 Oct 2009 21:00:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.c3dl.org/?p=1569#comment-1121</guid>
		<description>When you want someone to pan, set a free camera&#039;s position to the orbit camera&#039;s position. Then set the scene&#039;s camera to the free camera and call whichever free camera function you need.</description>
		<content:encoded><![CDATA[<p>When you want someone to pan, set a free camera&#8217;s position to the orbit camera&#8217;s position. Then set the scene&#8217;s camera to the free camera and call whichever free camera function you need.</p>
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		<title>By: Maelvon</title>
		<link>http://www.c3dl.org/index.php/c3dl-dev/orbit-camera/comment-page-1/#comment-1117</link>
		<dc:creator>Maelvon</dc:creator>
		<pubDate>Tue, 13 Oct 2009 09:04:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.c3dl.org/?p=1569#comment-1117</guid>
		<description>Cool, I&#039;ve implemented it on my test page, it rocks!

Thanks for the code.

I add an other question. If we&#039;re in orbit camera mode, can we Pan the camera ?</description>
		<content:encoded><![CDATA[<p>Cool, I&#8217;ve implemented it on my test page, it rocks!</p>
<p>Thanks for the code.</p>
<p>I add an other question. If we&#8217;re in orbit camera mode, can we Pan the camera ?</p>
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	<item>
		<title>By: Andor Salga</title>
		<link>http://www.c3dl.org/index.php/c3dl-dev/orbit-camera/comment-page-1/#comment-1116</link>
		<dc:creator>Andor Salga</dc:creator>
		<pubDate>Mon, 12 Oct 2009 19:11:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.c3dl.org/?p=1569#comment-1116</guid>
		<description>Maelvon,
  I posted the &lt;a href=&quot;http://www.c3dl.org/wp-content/blog_demos/orbiter1.1/orbiter/orbiter.html&quot; rel=&quot;nofollow&quot;&gt;new Orbit Camera demo&lt;/a&gt; which uses the 1.1 version of our library.</description>
		<content:encoded><![CDATA[<p>Maelvon,<br />
  I posted the <a href="http://www.c3dl.org/wp-content/blog_demos/orbiter1.1/orbiter/orbiter.html" rel="nofollow">new Orbit Camera demo</a> which uses the 1.1 version of our library.</p>
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	<item>
		<title>By: Andor Salga</title>
		<link>http://www.c3dl.org/index.php/c3dl-dev/orbit-camera/comment-page-1/#comment-1101</link>
		<dc:creator>Andor Salga</dc:creator>
		<pubDate>Mon, 05 Oct 2009 10:37:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.c3dl.org/?p=1569#comment-1101</guid>
		<description>Hi Maelvon,
   I don&#039;t think the &lt;a href=&quot;http://www.c3dl.org/index.php/demos/&quot; rel=&quot;nofollow&quot;&gt;demos posted&lt;/a&gt; use the OrbitCamera. But since you&#039;re asking, I&#039;ll post a demo of it&#039;s use sometime this week.</description>
		<content:encoded><![CDATA[<p>Hi Maelvon,<br />
   I don&#8217;t think the <a href="http://www.c3dl.org/index.php/demos/" rel="nofollow">demos posted</a> use the OrbitCamera. But since you&#8217;re asking, I&#8217;ll post a demo of it&#8217;s use sometime this week.</p>
]]></content:encoded>
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	<item>
		<title>By: Maelvon</title>
		<link>http://www.c3dl.org/index.php/c3dl-dev/orbit-camera/comment-page-1/#comment-1100</link>
		<dc:creator>Maelvon</dc:creator>
		<pubDate>Mon, 05 Oct 2009 08:05:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.c3dl.org/?p=1569#comment-1100</guid>
		<description>As I didn&#039;t find the zoom() proto, I&#039;ll copied the zoom proto from this example in the last library, and it works. But, I should look at the goCloser() and goFurther() methods, as you say.

Thanks for the response, and for the great library.

Do you have an example of the use of goFurther() and goCloser() ?</description>
		<content:encoded><![CDATA[<p>As I didn&#8217;t find the zoom() proto, I&#8217;ll copied the zoom proto from this example in the last library, and it works. But, I should look at the goCloser() and goFurther() methods, as you say.</p>
<p>Thanks for the response, and for the great library.</p>
<p>Do you have an example of the use of goFurther() and goCloser() ?</p>
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	<item>
		<title>By: Andor Salga</title>
		<link>http://www.c3dl.org/index.php/c3dl-dev/orbit-camera/comment-page-1/#comment-1099</link>
		<dc:creator>Andor Salga</dc:creator>
		<pubDate>Sat, 03 Oct 2009 13:25:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.c3dl.org/?p=1569#comment-1099</guid>
		<description>Hi Maelvon, 

  To &#039;zoom&#039; in and out you should use goCloser() and goFarther() methods of the OrbitCamera. At one point I wanted to use just one function, zoom(), but thought it might be a bit vague. Does zoom with a positive value move closer or father away? There shouldn&#039;t be any zoom() prototype in the library if you have the latest one.  Make sure you get the latest from the Downloads page.</description>
		<content:encoded><![CDATA[<p>Hi Maelvon, </p>
<p>  To &#8216;zoom&#8217; in and out you should use goCloser() and goFarther() methods of the OrbitCamera. At one point I wanted to use just one function, zoom(), but thought it might be a bit vague. Does zoom with a positive value move closer or father away? There shouldn&#8217;t be any zoom() prototype in the library if you have the latest one.  Make sure you get the latest from the Downloads page.</p>
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	<item>
		<title>By: Maelvon</title>
		<link>http://www.c3dl.org/index.php/c3dl-dev/orbit-camera/comment-page-1/#comment-1098</link>
		<dc:creator>Maelvon</dc:creator>
		<pubDate>Fri, 02 Oct 2009 15:38:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.c3dl.org/?p=1569#comment-1098</guid>
		<description>Hello, I&#039;ve tryied this code in the last Canvas3D library, and in &quot;orbitcamera.js&quot; the zoom prototype doesn&#039;t exist! I&#039;ve only found yaw and pitch, is that normal ?

Maelvon</description>
		<content:encoded><![CDATA[<p>Hello, I&#8217;ve tryied this code in the last Canvas3D library, and in &#8220;orbitcamera.js&#8221; the zoom prototype doesn&#8217;t exist! I&#8217;ve only found yaw and pitch, is that normal ?</p>
<p>Maelvon</p>
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