Preliminary WebGL RTS Game
Andor Salga | 15 February, 2010 | 17:08
Cathy asked me to make a cool demo using our library. After thinking about, I started getting many ideas, but creating a preliminary real-time strategy game made the most sense. It not only demonstrates a lot of C3DL features such as model loading, transformations, lighting, shaders, picking, cameras, textures, etc, but since animation is kept to a minimum, the frame rate on slower machines shouldn’t be a big deal.
You’ll need a WebGL-compatible browser to run it. You can either download Minefield, WebKit or Chromium. Please let us know if it fails to load. Keep in mind I hacked this thing together in a day so the code isn’t pretty, but here it is anyway!
You’ll need a WebGL-compatible browser to run it. You can either download Minefield, WebKit or Chromium. Please let us know if it fails to load. Keep in mind I hacked this thing together in a day so the code isn’t pretty, but here it is anyway!

Great demo! I was thinking of doing something similar with
Some Funky Dude | 15 April, 2010 | 2:33Great demo! I was thinking of doing something similar with a city building type game using webgl, now to see if i can get it to work
[...] Andor Salga of the C3DL team, the beginnings of
WebGL around the net, 17 Feb 2010 | Learning WebGL | 24 March, 2011 | 9:44[...] Andor Salga of the C3DL team, the beginnings of a simple RTS game. Posted in Links, Roundups | « A bundle of retrospective changes WebGL around the net, 18 [...]