Canvas 3d JS Library

WebGL made easy!
  • rss
  • What is C3DL?
  • Download
  • Tutorials
    • Tutorial #1: WebGL Browsers
    • Tutorial #2: A simple scene
    • Tutorial #3: Callback
    • Tutorial #4: Models
    • Tutorial #5: Light effects
    • Tutorial #6: Picking
    • Tutorial #7: Materials
    • Tutorial #8: Particle Systems
  • Development News
  • Documentation
  • Community
  • Resources
  • Contact
  • About

Typing Game Version 2

Chris Bishop | 23 June, 2008 | 12:14
After finishing exams I am back  and have finished version 2 of the Typing Game.  I added vertical movement to the cubes.  As a side note, points are deducted for allowing cubes to fly off the screen. To determine if a cube was off the screen I had to manually populate the screen with a column of cubes to determine how many it would take until I was off the screen.  The value is hard coded in so if the dimensions of the canvas or the position of the camera were to change my cubes would disappear early or late. My demo works with the 0.2 release of the Canvas3D API and that is what it is using on this website.  I plan on upgrading my FireFox to the latest and greatest and see if all is well. My next goals are between fixing the 3d graph or adding radio buttons to the Typing Game that would allow someone to change the difficulty on the fly.  Demonstrating that the 3d canvas can interact with elements on the web page.
Categories
c3dl development
Comments rss
Comments rss

« Model and Texture support 2 No JSUnit for Firefox 3 »

2 responses

The game play feels better but the cubes seems to

Cathy Leung | 24 June, 2008 | 10:38

The game play feels better but the cubes seems to have gotten slower… is this to combat the imploding/exploding cube bug?

I just tested your latest version with my mac again

Cathy Leung | 27 June, 2008 | 10:14

I just tested your latest version with my mac again and its ALOT smoother. On my pc its extremely sluggish (everything is slower than the “easy” setting on the mac). Are you timing the animation based on time or some counter loop? On the mac, its very clean though. I’m wondering why this is… my pc’s video card is an atixtx 1900… its not the latest but its not too bad either. Is it the library code that is slow here? the way its animated? or is it due to canvas3d having to do some software emulation?… Not sure what the answer is but think we should look into this.

Leave a comment

You can use these tags : <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

Videos

Demos

  • Asteroids-3D
  • RTS Prototype
  • Particle Systems Demo
  • Cross-Browser Orbiter
  • Mocap Demo With Spheres
  • Google Maps-3D

C3DL Development News

SceneCreator0.3

SceneCaster is an online application that allows people to create “spaces” which are 3d scenes on the browsers and share them which other.  It is free to sign up and relatively  easy easy to use. The main problems with SceneCaster are the requirements: The operating systems used are Windows XP or Vista and the browser [...]

WWW2010 in Raleigh

Yesterday Andor and I gave a talk at www 2010. It was about how mid level API’s can help web developers who may not wish to do extremely low level programming at the WebGL level achieve the 3D effects they want. The “slides” from our talk can be found here. The [...]

Tutorials

  • Tutorial #1: WebGL Browsers
  • Tutorial #2: A simple scene
  • Tutorial #3: Callback
  • Tutorial #4: Models
  • Tutorial #5: Light effects
  • Tutorial #6: Picking
  • Tutorial #7: Materials
  • Tutorial #8: Particle Systems

Documentation

Archives

Archives

C3DL Development News

Recent Comments

  • July 2010
  • April 2010
  • March 2010
  • February 2010
  • January 2010
  • December 2009
  • November 2009
  • October 2009
  • September 2009
  • July 2009
  • June 2009
  • May 2009
  • April 2009
  • March 2009
  • February 2009
  • January 2009
  • December 2008
  • November 2008
  • October 2008
  • September 2008
  • August 2008
  • July 2008
  • June 2008
  • May 2008
  • April 2008
  • March 2008
  • February 2008
  • January 2008
  • December 2007
  • SceneCreator0.3
  • WWW2010 in Raleigh
  • Motionview
  • On the train to Mountainview
  • C3DL 2.0-WebGL and beyond
  • Preliminary WebGL RTS Game
  • Asteroids in 3D… and a bit of 2D
  • Another demo updated
  • Simplifying the Interface
  • Updating Demos
  • I'm encountering sim... - peter
  • I'm having the darnd... - Jeff
  • Excellent, I'm looki... - Some Funky Dude
  • Great demo! I was th... - Some Funky Dude
  • Hey, just wanted to... - Charles
  • keep it coming ve... - gero3
  • congrats on a great... - Paul Brunt
  • c++ not c# actually... - Cathy Leung
  • It's unbelievable ho... - Paul
  • Wow, now that's a co... - Andor Salga



Canvas 3d JS Library

©2007- 2010 Canvas 3d JS Library

Disclaimer: This website is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 2.5 Canada License.
The Canvas 3d JS Library and Demos found on this website are licenced under the MIT License

Creative Commons License