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	<title>Comments on: WWW2010 in Raleigh</title>
	<atom:link href="http://www.c3dl.org/index.php/c3dl-dev/www2010-in-raleigh/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.c3dl.org/index.php/c3dl-dev/www2010-in-raleigh/</link>
	<description>WebGL made easy!</description>
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		<title>By: Phreak Nation</title>
		<link>http://www.c3dl.org/index.php/c3dl-dev/www2010-in-raleigh/comment-page-1/#comment-1328</link>
		<dc:creator>Phreak Nation</dc:creator>
		<pubDate>Sat, 11 Dec 2010 12:10:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.c3dl.org/?p=2645#comment-1328</guid>
		<description>I have yet another question. Can C3DL be started after the page is loaded? I am making a game with an HTML/CSS/JS menu and the game is called after a couple options. I Would not like it to be rendering in the background while the user is selecting options. If not possible is there a way to properly stop the render to resume it later on or would this work...
&lt;code&gt;
    if(nt.gameState == 1 &amp;&amp; renderer.isReady()) {
      $(&quot;#debug&quot;).html(&quot;Game State: &quot;+nt.gameState);
      scn.addObjectToScene(player);
      scn.addObjectToScene(box);

      scn.setCamera(cam);
      scn.setUpdateCallback(update);
      scn.addLight(diffuse);

      scn.setKeyboardCallback(onKeyUp, onKeyDown);
      scn.setMouseCallback(mouseUp, mouseDown, mouseMove, mouseWheel);
      //scn.setPickingCallback(picking);
      scn.startScene();
    }
&lt;/code&gt;</description>
		<content:encoded><![CDATA[<p>I have yet another question. Can C3DL be started after the page is loaded? I am making a game with an HTML/CSS/JS menu and the game is called after a couple options. I Would not like it to be rendering in the background while the user is selecting options. If not possible is there a way to properly stop the render to resume it later on or would this work&#8230;<br />
<code><br />
    if(nt.gameState == 1 &amp;&amp; renderer.isReady()) {<br />
      $("#debug").html("Game State: "+nt.gameState);<br />
      scn.addObjectToScene(player);<br />
      scn.addObjectToScene(box);</p>
<p>      scn.setCamera(cam);<br />
      scn.setUpdateCallback(update);<br />
      scn.addLight(diffuse);</p>
<p>      scn.setKeyboardCallback(onKeyUp, onKeyDown);<br />
      scn.setMouseCallback(mouseUp, mouseDown, mouseMove, mouseWheel);<br />
      //scn.setPickingCallback(picking);<br />
      scn.startScene();<br />
    }<br />
</code></p>
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	<item>
		<title>By: Cathy Leung</title>
		<link>http://www.c3dl.org/index.php/c3dl-dev/www2010-in-raleigh/comment-page-1/#comment-1326</link>
		<dc:creator>Cathy Leung</dc:creator>
		<pubDate>Mon, 06 Dec 2010 16:55:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.c3dl.org/?p=2645#comment-1326</guid>
		<description>hmm.. good question.  Could you file a bug on this here?  

http://c3dl.lighthouseapp.com/projects/42081-c3dl/overview

This will help us remember to track these things and test for them.</description>
		<content:encoded><![CDATA[<p>hmm.. good question.  Could you file a bug on this here?  </p>
<p><a href="http://c3dl.lighthouseapp.com/projects/42081-c3dl/overview" rel="nofollow">http://c3dl.lighthouseapp.com/projects/42081-c3dl/overview</a></p>
<p>This will help us remember to track these things and test for them.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Phreak Nation</title>
		<link>http://www.c3dl.org/index.php/c3dl-dev/www2010-in-raleigh/comment-page-1/#comment-1325</link>
		<dc:creator>Phreak Nation</dc:creator>
		<pubDate>Sun, 05 Dec 2010 22:25:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.c3dl.org/?p=2645#comment-1325</guid>
		<description>Hello I have a question. Why does defuse lighting work in Linux Chrome but not Windows Chrome?
 I have yet to try out any other browser/os combo but this is what I am working on/through. I have Windows 7 and Ubuntu Linux, Game looks good in linux but when it comes to windows. there is no defuse lighting so everything is a monotone greyish color.</description>
		<content:encoded><![CDATA[<p>Hello I have a question. Why does defuse lighting work in Linux Chrome but not Windows Chrome?<br />
 I have yet to try out any other browser/os combo but this is what I am working on/through. I have Windows 7 and Ubuntu Linux, Game looks good in linux but when it comes to windows. there is no defuse lighting so everything is a monotone greyish color.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: WebGL around the net, 6 May 2010 &#124; Learning WebGL</title>
		<link>http://www.c3dl.org/index.php/c3dl-dev/www2010-in-raleigh/comment-page-1/#comment-1290</link>
		<dc:creator>WebGL around the net, 6 May 2010 &#124; Learning WebGL</dc:creator>
		<pubDate>Fri, 07 May 2010 16:53:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.c3dl.org/?p=2645#comment-1290</guid>
		<description>[...] Leung of the C3DL team blogs about a talk she and some colleagues did about WebGL, including a link to Andor Salga&#8217;s RTS [...]</description>
		<content:encoded><![CDATA[<p>[...] Leung of the C3DL team blogs about a talk she and some colleagues did about WebGL, including a link to Andor Salga&#8217;s RTS [...]</p>
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