C3DL 2.0-WebGL and beyond
Cathy Leung | 22 February, 2010 | 0:59
It has been a long time coming but we have now updated all the core features of C3DL to use WebGL. You can dowload our 2.0 release here. We have also updated all our demos to use WebGL. Our tutorials have all been updated (tutorial 5 and 6 needs a better example but we’re getting to it). Our documentation has also been updated for release 2.0
C3DL 2.0 includes the following features:
If you are looking for our Canvas 3D related demos please check our Archive link.
C3DL 2.0 includes the following features:
- uses WebGL (as opposed to Canvas 3D) – you will need a WebGL enabled browser to see demos (see tutorial #1 on how to do this)
- ports all c3dl features including:
- Collada model loading
- Picking
- Lighting System
- camera system
- Particle system
- Effects system that allows a swappable shader to be applied to alter its look. Currently we have the following effects implements:
- cartoon (with or without outlines)
- greyscale
- solid colour
- sepia
- gooch
- lines and dots

congrats on a great release
Paul Brunt | 22 February, 2010 | 5:28congrats on a great release
[...] C3DL team have finished porting their library to WebGL,
WebGL around the net, 22 Feb 2010 | Learning WebGL | 22 February, 2010 | 12:25[...] C3DL team have finished porting their library to WebGL, and it’s now been released as version 2.0. Some excellent demos; I’m particularly fond of the motion-capture [...]
keep it coming very good releases
gero3 | 22 February, 2010 | 12:39keep it coming
very good releases