Canvas 3d JS Library

WebGL made easy!
  • rss
  • What is C3DL?
  • Download
  • Tutorials
    • Tutorial #1: WebGL Browsers
    • Tutorial #2: A simple scene
    • Tutorial #3: Callback
    • Tutorial #4: Models
    • Tutorial #5: Light effects
    • Tutorial #6: Picking
    • Tutorial #7: Materials
    • Tutorial #8: Particle Systems
    • Tutorial #9: Camera Basics
    • Tutorial #10: Advanced FreeCamera
    • Tutorial #11: OrbitCamera
    • Tutorial #12: Advanced Camera Functions
  • Development News
  • Documentation
  • Community
  • Resources
  • Contact
  • About

New Extension, New Release

Cathy Leung | 20 April, 2009 | 16:21

During GDC this year, Kronos announced it’s plan to create an open standard for accelerated 3D on the web. Canvas 3D, the technology that this library is built on, is one way that this may be achieved.  Since the announcement was made a new version of Canvas 3D (0.4.2) has been released.  This new version works with Firefox 3.5 which is due to be released in the next few months.  For those wanting to try out the new extension, you can use a nightly build of the browser.

Our 0.8 release of this library however does not work with the new extension.  There were several changes to the api that is the reason for this.  Furthermore, the other signficant change in the 0.4.2 release of the extension is the removal of support for the gles1.1 renderer.  This means that many of our examples that were done using the 1.1 context as well as our tutorial.  In general the code change for this is not that difficult.  Our library had been written to change the renderer by switching only one line in the code.  Some demos however are not working quite the same as it was.  Some of the issues are due to the fact that we added changes to the code hiearchy refactorization.  The other is that we have not yet fully optimized our code and it is a bit more sluggish than the old code.

In any case our library is now updated for the new extension.  If you are using Canvas3d 0.4.2 you can now download our library release 1.0.  The 1.0 release of the library no longer has the gles 1.1 renderer.  If you have written code with the old library using version 0.7 or later and find that it does not work, you should check if you are using the gles 2.0 renderer or the gles 1.1 renderer.  switch the line that says:

renderer = new c3dl.OpenGLES11();
to:
renderer = new c3dl.OpenGLES20();
Categories
C3DL News, c3dl development
Comments rss
Comments rss

« Cel-shading Motion Capture Test Data »

Leave a comment

You can use these tags : <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

Videos

Demos

  • Asteroids-3D
  • RTS Prototype
  • Particle Systems Demo
  • Cross-Browser Orbiter
  • Mocap Demo With Spheres
  • Google Maps-3D

C3DL Development News

A spec change that keeps coming back to haunt me

At some point, the way firefox handles keyboard events changed. I’m not sure exactly when it happened, all I know is that it broke how I was dealing with keyboard interaction on almost every demo I’ve written (for example,the mocap demo and MotionView). When I wrote the demos, the keydown event would be fired once, [...]

Release 2.2

The 2.2 Release of the Canvas 3D Library includes a number of new features, updates to old features and fixes for several bugs along with the requisite changes to meet the evolving WebGL spec. Some of the things included (in no particular order) are: Better picking code. The ability to swap textures as a scene [...]

Tutorials

  • Tutorial #1: WebGL Browsers
  • Tutorial #2: A simple scene
  • Tutorial #3: Callback
  • Tutorial #4: Models
  • Tutorial #5: Light effects
  • Tutorial #6: Picking
  • Tutorial #7: Materials
  • Tutorial #8: Particle Systems
  • Tutorial #9: Camera Basics
    • Tutorial9-YawPitchRoll
  • Tutorial #10: Advanced FreeCamera
  • Tutorial #11: OrbitCamera
  • Tutorial #12: Advanced Camera Functions

Documentation

Archives

Archives

C3DL Development News

Recent Comments

  • June 2011
  • March 2011
  • October 2010
  • July 2010
  • April 2010
  • March 2010
  • February 2010
  • January 2010
  • December 2009
  • November 2009
  • October 2009
  • September 2009
  • July 2009
  • June 2009
  • May 2009
  • April 2009
  • March 2009
  • February 2009
  • January 2009
  • December 2008
  • November 2008
  • October 2008
  • September 2008
  • August 2008
  • July 2008
  • June 2008
  • May 2008
  • April 2008
  • March 2008
  • February 2008
  • January 2008
  • December 2007
  • A spec change that keeps coming back to haunt me
  • Release 2.2
  • 2.1 Release and things to come
  • Level Up! An Open Web Game Jam
  • Site moved!
  • SceneCreator0.3
  • WWW2010 in Raleigh
  • Motionview
  • On the train to Mountainview
  • C3DL 2.0-WebGL and beyond
  • That depends on what... - peter
  • This application is ... - Haisens
  • I think that example... - peter
  • The above links are ... - Atash
  • Hi there, just wante... - Patrick H. Lauke
  • Firefox 4 was releas... - Cathy Leung
  • In order to access l... - peter
  • I am not able to dis... - preksha
  • "JavaScript can’t di... - Joe Hocking
  • I should point out t... - peter



Canvas 3d JS Library

©2007- 2010 Canvas 3d JS Library

Disclaimer: This website is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 2.5 Canada License.
The Canvas 3d JS Library and Demos found on this website are licenced under the MIT License

Creative Commons License