Canvas 3d JS Library

where 3D is born!
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  • What is C3DL?
  • Download
  • Tutorials
    • Tutorial #1: Installing Canvas 3D Addon
    • Tutorial #2: A Scene and a Cube
    • Tutorial #3: Update Callback
    • Tutorial #4: Models 101
  • Development News
  • Demos
    • Typing Game V2.1
    • Typing Game V3 (0.3 Release)
    • Explorer
    • Flickr - Picking
    • Ricochet
    • FSOSS Pictures
    • Puzzler
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Demos

Here is a list of completed Demos
  • Flickr - Picking - Uses the 0.4 Release API
    Uses texturing and camera movements.
  • Typing Game Version 3 - Uses the 0.3 Release API
    Doesn’t use any new features
  • Typing Game V2
  • Version 2.1, game difficulty added, pause button added
    Purpose: To demonstrate the interaction between the 3d environment and the web page through JavaScript. Implemented: Nothing of the Canvas3D API.
  • Version 2, vertical movement Added
    Purpose: To demonstrate movement in 3d space and interaction with a user. Implemented: The angular and linear velocities are used.  The starting rotation of the cube is set so the cube has a slight tilt.
  • Explorer
    Purpose: To demonstrate model loading, camera linear velocity, camera angular velocity, textures and ease of making and using a skybox.
  • Ricochet
    Purpose: Demonstrates how to make a simple game using the API, communication with the DOM and simple camera manipulation.

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Demos

  • Explorer
  • Flickr - Picking
  • FSOSS Pictures
  • Puzzler
  • Ricochet
  • Typing Game V2.1
  • Typing Game V3 (0.3 Release)

C3DL Development News

Portable Canvas v0.2!

Portable Canvas version 0.2 is available!!

It is now a usable browser, but restricted to pages on c3dl.org only. It can display canvas elements right out of the box, and doesn’t require anything else to be on your system (not even FF3!)*. It’s only been tested on Windows XP, but in theory it should be easy [...]

Namespaces and const

As our library expands with more functions, classes and global variables, the need for namespacing increases.  I started placing code in a C3DL namespace when I wrote the matrix stack operations.  However, yesterday I was looking in the constants.js file and saw the ‘tolerance’ variable.  It’s a const variable used when comparing floats to check [...]

Tutorials

  • Tutorial #1: Installing Canvas 3D Addon
  • Tutorial #2: A Scene and a Cube
  • Tutorial #3: Update Callback
  • Tutorial #4: Models 101

Archives

C3DL Development News

Recent Comments

  • November 2008
  • October 2008
  • September 2008
  • August 2008
  • July 2008
  • June 2008
  • May 2008
  • April 2008
  • March 2008
  • February 2008
  • January 2008
  • December 2007
  • Portable Canvas v0.2!
  • Namespaces and const
  • DAE Scenegraph
  • The Matrix Stack
  • .obj to .dae
  • 0.5 Release and Other News!
  • Tracemonkey performance
  • More memory usage improvements
  • Canvas3D crashes in tracemonkey
  • Patched one hole in floating text
  • For name spaces, my... - Jeremy Giberson
  • Great! Really really... - Edson Mattos
  • Beautiful!... - Funtomas
  • Was no need to conta... - Andrew Smith
  • Andrew, have you con... - Funtomas
  • Thanks for posting t... - Andrew Smith
  • Vlad was in town and... - Cathy Leung
  • the upside down issu... - Cathy Leung
  • Got it! the addon is... - Bill Mill
  • Yes it does. The ad... - Cathy Leung



Canvas 3d JS Library

©2007- 2008 Canvas 3d JS Library

Disclaimer: This website is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 2.5 Canada License.
The Canvas 3d JS Library and Demos found on this website are licenced under the MIT License

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